I would like to suggest for you to put a Monster/Masquerpet in town
with a "LOT OF HP AND HAS FAST HP RECOVERY" or a Monster/Masquerpet that
would not die no matter how big our damage is,
for us players to hit and TEST our:
1. Asal Damage
2. Critical Damage
3. Normal Damage
4. Magic Damage (Psykeepers)
5. HoP
Thnx!
with a "LOT OF HP AND HAS FAST HP RECOVERY" or a Monster/Masquerpet that
would not die no matter how big our damage is,
for us players to hit and TEST our:
1. Asal Damage
2. Critical Damage
3. Normal Damage
4. Magic Damage (Psykeepers)
5. HoP
Thnx!